- A panna match lasts minimum 3 minutes
- The player with the most goals after 3 minutes wins
- Panna? = Knock Out!
- When the ball is outside the court the game clock is stopped
- The ball cannot hit the boarding as the last thing before entering the goal
- A panna game is started by having two players standing back to back in the middle of the court with a ball in between them. When the official starts the game, the players can turn and fight for possession
- Players are expected to shake hands (or something similar) in sign of respect before a game is started
- There is NO discussion allowed. The officials always have the final say
- Little fault = ball for opponent
- With some hard faults the player will get 2 warnings from the officials. After 2 faults every subsequent fault result in a goal for the opponent
- Timidity, playing inactively and stalling the game is not allowed. Timidity indudes playing mainly with the back to the opponent and/or persistently keeping the ball away from the opponent in a no- technical way without trying to score or faking the opponent out.
- The officials shall enforce upon any type of unfair play.
- Officials can choose in any point of the game to disqualify a plyer in extreme cases such as violence, spitting or continuous disrespect of the officials.
WHAT IS A PANNA?
A panna is when the ball is played in between the opponent’s legs. Panna means: Knock Out! You cannot make a panna unless you have ball possession to begin with. You do not need to retrieve the ball after making a panna.
- A panna must be intentional; the official assigned to a game always has the final call
- You cannot make a panna unless you have ball possession to begin with
- You do not need to retrieve the ball after making a panna
- It is not a panna if the ball hits the boarding as the last thing before going through the legs of the opponent.
- It is not a panna if the ball is poked through after it has been caught and locked between the legs of the opponent.
- Officials can stop the game at any time and review a situation on video as longs as it is the official feed, they are making decisions on.
- Only the officials are allowed to review the situation on video, so we ensure they are not biased by the crowd.
RULES GROUP STAGES & KNOCKOUT STAGE
- Win 3 points
- Draw 1 point
- Loss 0 points
If a game in the knockout stage is tied it transfers to overtime. Overtime lasts maximum of 1 minute and there are 3 ways to win:
- Panna Knock Out
- First player up by 2 goals within overtime
- Player with the most goals after finished overtime
If the score is still tied after overtime the game transfers into sudden death where the next goal or panna wins.
In the Sudden death, the players go back-2-back again