// THE RULEBOOK

The Rules

Two rulesets. One game.

// ORIGIN

Born in the squares of Amsterdam & Rotterdam, 2001.

Inspired by technical pros and the AND1 mix tapes, street players in the late '90s carved out a new artform on concrete. Led by Edgar Davids and Nike's Edwin van Zanen, Panna Knock Out was born. A platform for street players. On their terms. First tournament: 2001. The scene has grown ever since.

These rules exist for one reason. Protect the entertainment, fair play and raw beauty of the game.

Be inspired.
Play the game.

. Official Panna Knock Out Rulebook

Core Values

// 01

Respect / Fair Play

  • Shake hands before and after
  • Respect every opponent
  • No gloating. No humiliating
  • Take a panna with class
// 02

Creativity / Entertainment

  • Style. Footwork. Skills
  • Be creative. Be unique
  • Win with flair
// 03

Community / Learning

  • The street family is everything
  • Train together. Learn together
  • Grow the scene

At A Glance

 

Ruleset A

Classic

Ruleset B

World Finals

Court
Octagon 7m, all stages
Octagon 7m, all stages
Group Stage Time
3 min
4 min
Knock Out Time
3 min
3 × 2 min
Judges
3 judges, skill points
VAR
Video Assistant Referee
Panna Cash
€50 → €500
Strike Trigger
After 2nd strike
After 1st strike

// PICK YOUR RULESET

Classic

Used for all local tournaments, city championships, national championships and World Finals qualification tournaments.

// 01

Court & Ball

Group Stage

  • Octagon court, 7m diameter

From Quarter-finals

  • Octagon court, 7m diameter
  • Goals 100 × 60 cm
  • Visible scoreboard required from KO stage

The Ball

  • Official Panna Knock Out ball

// 02

Officials

Group Stage

  • 1 referee

Knock Out Stage

  • 1 referee
  • 1 assistant / table official

// 03

Start of Game

  • Shake hands before kick-off. Sign of respect
  • Players stand back-to-back in the middle, ball between them, looking forward
  • On the whistle: turn and fight for possession
  • First to conquer the ball starts; clock starts after a handshake or ball pass
  • False start = penalised player loses possession

// 04

Game Format

Group Stage

  • Duration: 3 minutes
  • Win by Panna KO or most goals
  • Goal = 1 point
  • Win = 3 pts · Tie = 1 pt · Loss = 0 pts
  • Ball out of court = clock stops
  • Forfeit / no-show = 5–0 loss

Knock Out Stage

  • Duration: 3 minutes
  • Win by Panna KO or most goals
  • Ties go to overtime (see 06)
  • Mid-game injury forfeit: opponent picks 5–0 or current score

Tiebreaker order (group stage)

  1. 1. Head-to-head wins vs tied players
  2. 2. Pannas given / received
  3. 3. Goal difference (games without pannas)
  4. 4. Most goals scored (games without pannas)

// 05

Goals

  • 1 point per goal (own goals included)
  • Ball cannot hit boarding as last touch before goal
  • After scoring: give opponent 1 meter space
  • Foul/strike in a clear scoring chance → ref can award the goal

// 06

Panna

// THE PANNA RULE

Ball through the legs
= PANNA = Instant Win.

  • · Must have possession first
  • · Must be intentional. Ref has final call
  • · Ball cannot hit boarding before going through
  • · An attempt on goal can never be a panna
  • · Locked between legs → fully through = panna
  • · No need to retrieve the ball after

// 07

Overtime

Max 1 Minute

  • Win by Panna KO
  • First to +2 goals within overtime
  • Most goals after overtime ends
  • Player who conquered the ball at start, starts again

Still Tied → Sudden Death

  • Back-to-back restart
  • Next goal or panna wins

// 08

Fouls & Strikes

The System

  • Foul = game stoppage, players reset to position
  • Strike = serious foul, counted by officials
  • After 2 strikes, every next strike = goal for opponent
  • Only limited physical contact. No force that breaks the technical game

Forbidden

  • No hands · No diving
  • No disrespect to ref or opponent
  • No influencing the officials
  • No passive defending. Must defend proactively
  • No timidity. Ref calls it → 3 sec to react → strike
  • Violence, spitting, repeat disrespect = disqualification

// 09

Video Review

  • Officials can stop the game and review on the official feed
  • Only officials review. Never the crowd, no bias

// YOUR MOVE

Step in the cage.

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